CONTENT

DESIGN

Project Highlights

As a seasoned content designer, I am dedicated to creating captivating and immersive user experiences. My design expertise spans a wide range of content areas including game design, interaction design, story design, and character development. I excel at crafting unique mechanics and engaging core loops that ensure cohesive and compelling gameplay. A key focus of my approach relies on rapid cycles of prototyping, testing, feedback, and iteration. Through the use of age-appropriate content, tailored dataset construction, and dynamic tutorial support, my designs always ensure accessible and engaging user experiences for diverse audiences.

Wuzzit Trouble (Mobile Games, Educational)

Company: Brainquake

Role: Chief Design Officer

Contributions: Puzzle Design, Prototyping, Character Development

Wonder (Mobile Application, Educational)

Company: Wonder Workshop

Role: Play Design Lead

Contributions: Concept UI and Interaction Design, Product Development, Content Development

Path (Mobile Application, Educational)

Company: Wonder Workshop

Role: Product Manager

Contributions: Concept Development, Prototyping,

Product Development

Wonder League Robotics Competition (Consumer Robotics)

Company: Wonder Workshop

Role: Play Design Lead

Contributions: Competition Design, Content Development

Redwood (Online Games, MMORPG)

Company: Gazillion Entertainment

Role: Senior Designer

Contributions: Puzzle Design, Content Development

Spider-Man: The Case of the Sinister Speller (Handheld Games, Educational)

Company: LeapFrog Enterprises

Role: Producer (Associate)

Contributions: Game Design, Story Design

GET IN TOUCH

Have a toy or game idea that needs play design?
Let’s explore your vision and see how I can help.