CONTENT
DESIGN
Project Highlights
As a seasoned content designer, I am dedicated to creating captivating and immersive user experiences. My design expertise spans a wide range of content areas including game design, interaction design, story design, and character development. I excel at crafting unique mechanics and engaging core loops that ensure cohesive and compelling gameplay. A key focus of my approach relies on rapid cycles of prototyping, testing, feedback, and iteration. Through the use of age-appropriate content, tailored dataset construction, and dynamic tutorial support, my designs always ensure accessible and engaging user experiences for diverse audiences.
Wuzzit Trouble (Mobile Games, Educational)
Company: Brainquake
Role: Chief Design Officer
Contributions: Puzzle Design, Prototyping, Character Development
Wonder (Mobile Application, Educational)
Company: Wonder Workshop
Role: Play Design Lead
Contributions: Concept UI and Interaction Design, Product Development, Content Development
Path (Mobile Application, Educational)
Company: Wonder Workshop
Role: Product Manager
Contributions: Concept Development, Prototyping,
Product Development
Wonder League Robotics Competition (Consumer Robotics)
Company: Wonder Workshop
Role: Play Design Lead
Contributions: Competition Design, Content Development
Redwood (Online Games, MMORPG)
Company: Gazillion Entertainment
Role: Senior Designer
Contributions: Puzzle Design, Content Development
Spider-Man: The Case of the Sinister Speller (Handheld Games, Educational)
Company: LeapFrog Enterprises
Role: Producer (Associate)
Contributions: Game Design, Story Design
GET IN TOUCH
Have a toy or game idea that needs play design?
Let’s explore your vision and see how I can help.